Does anyone know what causes "general protection fault" and "assertion failed"? They are errors that shut down UT in the middle of matches. In game, they only occur during internet play, so my connection might have something to do with it. However, general protection faults close down UnrealEd too if I hit a wrong sequence of keys or buttons.
Is it my connection, my computer, my UT cd? I'm stumped
![Confused :?](./images/smilies/icon_confused.gif)
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![UT :enforcer:](./images/smilies/fenforcer.gif)