Ideas for the server
- special_Kare
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Ideas for the server
I wanted to create a thread where everyone can post some ideas you may have for the server. I already have taken into account the 5 cap limit for CTF. Some other things we should discuss is a refined AS map list. Any maps anyone would like to see stay or go etc. that goes for all the gametypes, DM, CTF, AS, if there is a map someone would like to see on the server please post it here with link if its not easy to find. so yeah, just post any ideas regarding these issues or any other issues you may have, thnx
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- special_Kare
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- Semi-Noob
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a couple of ideas:
1. i would like to see team info on the left side of the screen (like other AS servers have). knowing where your teammates are and how much health/ammo they have is good info IMO.
2. also what about using a sound when we shoot someone, that way i still know where they are when theyre lagging real bad.
1. i would like to see team info on the left side of the screen (like other AS servers have). knowing where your teammates are and how much health/ammo they have is good info IMO.
2. also what about using a sound when we shoot someone, that way i still know where they are when theyre lagging real bad.
- smantie
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Good ideas, weed. I too would like to see the LeagueAS team info on the left side... but since we have the ability to have 8 per team I don't think it can display all the members.
As for hit sounds, I like them - it's nice to know when you're connecting and that really helps judge the other player's health. However, league servers don't have hitsounds and I've also found it nice playing on servers without hitsounds. Makes it a little challenging - either way it's good in my opinion![Smile :)](./images/smilies/icon_smile.gif)
As for hit sounds, I like them - it's nice to know when you're connecting and that really helps judge the other player's health. However, league servers don't have hitsounds and I've also found it nice playing on servers without hitsounds. Makes it a little challenging - either way it's good in my opinion
![Smile :)](./images/smilies/icon_smile.gif)
Go Alucard, go go Go!
{qoou}Smantie | ~dzz~Batman! | [-L-]Smantz! | =[NWA]=Elif4zagg!n | [ADC]endgegnerrr | =[SveK]=Tensta! | A*Team|Hannibal
{qoou}Smantie | ~dzz~Batman! | [-L-]Smantz! | =[NWA]=Elif4zagg!n | [ADC]endgegnerrr | =[SveK]=Tensta! | A*Team|Hannibal
- Captain_Obvious
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- special_Kare
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- godlike__insanity
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- special_Kare
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meh, for what? so we can keep track of pointless numbers?godlike__insanity wrote:maybe stats?
![Razz :P](./images/smilies/icon_razz.gif)
P.S. the stats are 100% functional on the server its just that i disabled them because they are retawded.
![Razz :P](./images/smilies/icon_razz.gif)
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- Script Kiddie
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- Captain_Obvious
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- Alucard
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I remmember a excelent map, but i dont remmember the name of the map
but the last objetive is in a ROMAN CITY and you have to enter to a building and free a Dinosaur from a cage. And one of the first objetives is kill a Nali Warrior in a coliseum.
that is a great map, is so great than i dont remmember the name
Could be interesting and maybe ALUcinating choose diferent skins. or something we could chage in a standart map.
BTW, nice score
Go Alu Go go go !!!
Match Type Score
Assault 226674
http://utassault.net/utstats/?p=pinfo&pid=745
![Sad :(](./images/smilies/icon_sad.gif)
but the last objetive is in a ROMAN CITY and you have to enter to a building and free a Dinosaur from a cage. And one of the first objetives is kill a Nali Warrior in a coliseum.
![Razz :P](./images/smilies/icon_razz.gif)
![Wink :wink:](./images/smilies/icon_wink.gif)
Could be interesting and maybe ALUcinating choose diferent skins. or something we could chage in a standart map.
BTW, nice score
![Twisted Evil :twisted:](./images/smilies/icon_twisted.gif)
Match Type Score
Assault 226674
http://utassault.net/utstats/?p=pinfo&pid=745
![Image](http://miniprofile.xfire.com/alucardryu.png)
- Captain_Obvious
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