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Mixing say commands with text

Posted: Wed Apr 05, 2006 10:24 am
by Phantom
Hey, I'm trying to set up a couple of speech keys, that have the audio commands along with text. I tried this:

H=speech 5 13 0 | teamsay %LOCATION%!

but the speech commands seem to print out the text, so what it's doing is saying it 2x, like this:

{qoou}Phantom I need some backup
{qoou}Phantom Near something!

Rather than this:

{qoou}Phantom I need some backup Near something!

Any ideas what am I doing wrong?

Also, what is the speech command for "Incoming"?

Posted: Wed Apr 05, 2006 10:27 pm
by De_Fault
Here's some links for ya. :)


This is to an old, old assault help page I started to put together them gave up on. (I did a quick edit so if some stuff doesn't make sense it cuz I'm almost asleep)

http://downloads.qoou.com/downloads/ass ... index.html



This is a link for help with aliases and good info for tweaking your UT files.

http://frenchfragfactory.net/ressources ... nfig.shtml



This is a link to all the say commands and the the numbering sequence.

http://www.energymech.net/users/ut/speech.html



and o yeah don't forgot to make your team speech Teamsay


That help?

De...

Posted: Thu Apr 06, 2006 9:26 am
by Phantom
Hey De...

Thanks for that, some useful stuff there, but not really what I was looking for. I just want to know if there is a way to make the speech commands print out the text that I want. Right now, when I try combining a speech command with text, they both get printed out (as if I said them twice, rather than once).

Posted: Thu Apr 20, 2006 1:05 am
by Flatus
Maybe it wasn't explained right, but you can't combine 2 commands onto one line. Each command like speech, taunt & what you want to say (or teamsay) are different actions/functions being done & the game displays them in that fashion. That's just the way the unreal engine was made.

Btw as I have mine set up, I can get 3 commands done at the same time & any text show up to the max limit of the 4 lines used at one time. :wink: